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Workstation Graphics and HPC Solutions  


CREATE WITHOUT THE WAIT
Engineers, designers, and content creation professionals are constantly being challenged to find new ways to explore and validate more ideas—faster. This often involves creating content with both visual design and physical simulation demands. For example, designing a car or creating a digital film character and understanding how air flows over the car or the character’s clothing moves in an action scene.
Unfortunately, the design and simulation processes have often been disjointed, occurring on different systems or at different times.
2ND GENERATION MAXIMUS IS HERE!
The latest NVIDIA® Maximus™ configuration is based on NVIDIA Kepler—the world’s fastest and most efficient visual-computing architecture. This advanced technology takes simultaneous 3D design, simulation, and visualization to unprecedented levels of performance and efficiency. The latest NVIDIA Maximus technology combines the interactive design and visualization capability of the NVIDIA Quadro® K-Series GPUs and the high-performance computing power of the NVIDIA Tesla® K20 GPU in a single workstation.
This NVIDIA Maximus configuration is designed to maximize computational performance with a variety of new innovations such as SMX, Dynamic Parallelism, and Hyper?Q. Together, they make hybrid computing dramatically faster, easier to program, and applicable to a broader set of professional applications across industries such as manufacturing, media and entertainment and oil and gas.
SECOND GENERATION MAXIMUS BREAKTHROUGH FEATURES INCLUDE:
SMX Hyper-Q
Delivers more processing performance and efficiency through an innovative new streaming multiprocessor design that allows a greater percentage of space to be applied to processing cores versus control logic. Slashes CPU idle time by allowing multiple CPU cores to simultaneously utilize a single Kepler GPU, dramatically advancing programmability and efficiency.
Dynamic Parallelism Bindless Textures
Simplifies GPU programming by allowing programmers to easily accelerate all parallel nested loops. This results in a GPU dynamically spawning new threads on its own without going back to the CPU. Dramatically increases the number of unique textures available to shaders at run-time, enabling more materials to be loaded and used faster resulting in richer texture detail in scenes.
PHOTOREALISTIC RENDERING AND DESIGN
With Maximus technology, you can perform rapid photorealistic rendering of your designs in applications such as 3ds Max or Bunkspeed while still using your system for other work.
RAY TRACING WITH CATIA LIVE RENDERING
With Maximus technology, photorealistic rendering is interactive. And it allows you to simultaneously run other applications without bogging down your system.
NVIDIA MAXIMUS-POWERED WORKSTATIONS
Maximus: Design and Rendering
Good
Quantum TXN000-008N
1x NVIDIA Quadro K2000 2GB
1x NVIDIA TESLA K20 5GB
1x Intel Core i7-2600 CPU
8GB Memory
1TB SATA Enterprise Class HDD
Intel 520 Series 120GB SSD
> Learn More
Better
Quantum TXN002-016N
1x NVIDIA Quadro K5000 4GB
2x NVIDIA TESLA K20 5GB
1x Intel Core i7-3930K CPU
16GB Memory
2TB SATA Enterprise Class HDD
Intel 520 Series 120GB SSD
> Learn More
Best
Quantum TXN410-032R
1x NVIDIA Quadro 6000 6GB
3x NVIDIA TESLA C2075 6GB
2x Intel Xeon E5-2660 CPU
32GB Memory
1TB SATA Enterprise Class HDD
Intel 520 Series 120GB SSD
> Learn More
MAXIMUS TRANSFORMS THESE WORKFLOWS:
3D Design
> Continue to design while renders run up to 9x faster in the background²
> Design and render on a single machine without bogging it down
 
Engineering Analysis
> Interact with 3D apps while running realistic simulations up to 4x faster at the desktop¹
> Complete a required set of engineering simulations or regulatory tests days earlier
> Reduce the need for costly prototypes
 
Media & Entertainment
> Obtain 8x better price/performance³ in Premiere Pro and 27x faster ray tracing with NVIDIA Optix
> Edit more layers and effects in real-time
1 Benchmark obtained comparing 2 CPU cores versus 8 CPU Cores + Tesla K20 running Abaqus/Standard 6.12, using S4B Model, Engine Geometry.
3.2 DOF, Static Nonlinear, Direct Sparse. Sandy Bridge CPUs (2x E5-2643, 3.3 GHz, 48 GB memory, Tesla K20, Windows 7
2 Test scene collection run on Windows 7 64bit, 32GB RAM, Xeon 2.67 GHz (X5960) with 6 cores using NVIDIA iray® technology
3 Tested on a workstation PC with Dual Intel Xeon W5580 CPUs running at 3.3. GHz, 16GB RAM, Windows 7 64-bit.
WHAT THE EXPERTS SAY:
A Holy Grail for this discipline, in other words, would be real-time rendering and simulation–manipulating the shape and movement of objects while in their final forms. Maximus, NVIDIA says, can essentially do that–representing, Huang said, "the biggest change in the last 20 years" for such workstations."
Don Clark, WSJ
Nvidia says real-time design is finally here
“Maximus eliminates the rocket science nature of using GPUs. It is a layer of code that manages the relationship between the professional graphics application and the hardware. Out of the gate today there are Maximus-enabled applications and workstations. The list reads like a Who's Who in CAD, CAE, and digital content creation (DCC).”
Randall Newton, GraphicSpeak
Nvidia unveils maximus to unlock a workstation